"BugReporter" { // // Initial default dialog population // "Default" { "version" "1" // trip to invalidate user's settings and force updated defaults "owner" "triage*" "severity" "high" "priority" "none" "category" "---" "product" "Source 2 Tools" "component" "other" } // // Game/Mods can trump bug reporter dialog form initial state // "Dota" { "version" "4" "owner" "triage*" "severity" "high" "priority" "none" "category" "---" "product" "dota" "component" "dota" } "HLVR" { "version" "5" "owner" "triage*" "severity" "high" "priority" "none" "category" "---" "product" "Half-Life VR" "component" "hlvr" } "Left4Dead3" { "version" "2" "owner" "triage*" "severity" "high" "priority" "none" "category" "---" "product" "left4dead3" "component" "other" } "RPG" { "version" "2" "owner" "triage*" "severity" "high" "priority" "none" "category" "---" "product" "dota" "component" "rpg" } "CSGO" { "version" "5" "owner" "Unassigned" "severity" "A" "priority" "Unprioritized" "category" "---" "product" "CS2" "component" "Unassigned" } }